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Game Credits
GAME CREDITS:

Game & Story: Tom Grochowiak

Art: Gracjana Zielinska

Music: Rob Westwood

Writing: Hubert Sobecki, Agnieszka Mulak, Ayu Sakata

Variable Statistics Edit

Below is a list of all the variables relating to Cinders personality and character dispositions, as well as information on when they get changed. This should help those of you who still have trouble reaching some endings.

Cinders personality:

pro_goodgirl (0-15)

Is Cinders a selfless good girl who does what is expected of her?
+1 if she decides to clean up at start
+1 if she thought about prince in the prologue
+1 if she didn't haggle with Tobias
+1 if she opposed to Sophia's cruelty to Gloria
+1 told Sophia childhood was great
+1 presented romantic prospect on marriage to Sophia
+1 told Ghede she believes in magic at the cemetery
+1 if she politely asked Shady to give information (optional)
+1 offered Gloria to do shopping on day3
+1 told Ghede she's not as independent as her mother
+1 told Ghede she believes in fate
+1 if she opposed to violence during the talk at the inn
+1 apologized to Gloria on day4
+1 appealed to Shady's morals (optional)
+1 told Tobias she needs him to change her life
-3 wanted to kill Carmosa

pro_badgirl (0-16)

Is Cinders a selfish bad girl who does what she wants?
+1 if she decides to be lazy at the start
+1 is she insulted Gloria by noticing she's unhappy in the prologue
+1 is she was seductive with Tobias to get a lower price
+1 if she liked Sophia being cruel to Gloria
+1 told Sophia childhood was suffocating
+1 presented pragmatic prospect on marriage to Sophia
+1 told Ghede she believes in herself at the cemetery
+1 if she threatened Shady into giving her information (optional)
+1 rebelled against Gloria on day3
+1 told Ghede she's not a wife material
+1 told Ghede she has her ways
+1 if she seduced Tobias or went for "Your loss" option (optional)
+1 fought back to Gloria on day4
+1 threatened Shady (optional)
+1 told Tobias she can change her life (optional)
+1 if poisoned or arrested carmosa

pro_smartgirl (0-15)

Is Cinders a smart girl, who knows what she's doing?
+1 if she decides to read a book at the start
+1 if she didn't leave a gift for the fairies
+1 if she haggled with Tobias like a true merchant
+1 told Sophia childhood was too dreamy
+1 presented broad prospect on marriage to Sophia
+1 told Ghede she doesn't believe in magic at the cemetery
+1 if she tricked Shady into giving information (optional)
+1 appealed to Gloria's pride on day3
+1 if she decided to grow up and not leave a gift on Day3
+1 asked Ghede for more details on how she knows Cinders
+1 told Ghede she needs to know more
+1 if she understood the necessity of violence during the talk at the inn
+1 reasoned Gloria on day4
+1 interviewed Shady about Carmosa (optional)
+1 if solved money problem

Character disposition:

pro_carmosa_disp (0-10)

Cinders' relationship with Carmosa.
+3 at the start of the game
+1 if Cinders agreed to go shopping without questions
-1 if Cinders screws up going shopping totally
+1 if Cinders did well during shopping and was fast
+1 if Cinders did well during shopping and brought money
+1 if Cinders said she admires Carmosa to Ghede
-1/0/+1 depending on what sisters told Carmosa
+1 if Cinders impressed with the knowledge of the Ball

pro_gloria_disp (0-10)

Cinders relationship with Gloria.
+3 at the start of the game
+1 if Cinders didn't think about the prince in the prologue
-1 if Cinders suggested that Gloria thought about the prince in the prologue
-1 if Cinders did well on shopping and didn't comfort Gloria
+1 Cinders said she's sorry when she asked about Shady (optional)
+1 Cinders tried to comfort Gloria and later they had the chance to talk (optional)
+1/-1 depending on who Cinders sided with on day 3
-1/+1 depending on how Cinders handled getting out of home at day 3
+1/-1 told Ghede sisters are okay/worst
-1 if she got late on day3
+1 if she went to Tobias to do shopping on day3
+1/-1 Cinders response to her on day 4
+1/-1 Cinders response to her on day 4 pt2
-1 if Carmosa got poisoned
-2 if Cinders arrested Carmosa

pro_sophia_disp (0-10)

Cinders relationship with Sophia.
+3 at the start of the game
+1 if Cinders said that Sophia "told" Gloria (optional)
-1/+1 the first part of conversation with Sophia on day 2
-1/+1 the second part of conversation with Sophia on day 2
-1/+1 when Cinders reminisces events of day 2
+1/-1 depending on who Cinders sided with on day 3
+1/-1 told Ghede sisters are okay/worst
-3 if Carmosa got poisoned
-2 if Cinders arrested Carmosa

pro_tobias_disp (0-10)

Cinders relationship with Tobias.
+5 at the start of the game
-1 if Cinders pressed Tobias to break a promise to Carmosa in the prologue
+1 if Cinders appealed to friendship or was seductive when haggling
-2 if Cinders didn't trust Tobias on the crossroads
-1/+1 if Cinders discouraged/encouraged Tobias when he visited her at night
-1/+1/+2 depending on Cinders dialogue with Tobias on day 3
-1 if she refused to date him on day3
+1 if they went for a date
-1 if she suggested she was merely friendly on their date
+1 kissed Tobias on their date
-2 failed to seduce him and said "Your loss"
+1 if they slept together
-2 if she rejects him after sleeping together

pro_captain_disp (0-10)

Cinders relationship with Perrault.
+2 at the start of the game
+1 if Cinders talked to him at the inn
+1 if they talked at the inn again
+1 if asked Captain about himself at the inn
+1 went on the date with the Captain on day4
+1 acted friendly/seductive on the date
+1 wanted to see again on the date
+1 Cinders said he should retire on the date
+1 if she acted seductively during the date
-2 if Cinders wanted to arrest Carmosa

pro_prince_disp (0-10)

Cinders relationship with the Prince.
+2 at the start of the game
+1 if asked the Captain about the Prince at the inn

pro_fairy_disp (0-10)

Cinders relationship with the Fairy and also her belief in magic and fate.
+1 if she left a gift at the lake in the prologue
+1 told Ghede she believes in magic at the cemetery
-1 if she decided to grow up and not leave a gift on Day3
+1 left a gift on Day3
+1 that gift was money
-1/+1 Cinders decision to believe the dream or not on Day3
+2 accepted Fairy's help
-1 rejected Fairy's help

pro_voodoo_disp (0-10)

Cinders relationship with Madame Ghede and also affiliation with her ideals.
+1 told Ghede she believes in herself at the cemetery
+1 told Ghede she admires Carmosa
+1 picked smart/bad option during their talk on day3
+1 picked smart/bad option during their talk on day3
+2 rejected Fairy's help
-1 accepted Fairy's help

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